All Departments

Computer Science & Engineering

Student Coordinators
Contact Email cyberzen.org@gmail.com
Total Events 5 Events (3 Tech, 2 Non-Tech)

TECHNICAL EVENTS

3 Events

Vibe Coding

TECHNICAL

A creative and beginner-friendly coding challenge where participants use AI-powered vibe coding tools to build a functional and visually appealing website based on a theme provided on the spot. The event is designed to be simple and accessible, so participants do not need advanced coding skills or prior experience with AI-powered development tools. Participants will be judged on creativity, functionality, design, and how effectively they use AI tools to transform their ideas into a working website.

Team participation (maximum 4 members) • 1 Hour • To Be Announced
Event Coordinators (Tap to Call)

Output Hunt

TECHNICAL

Output Hunt is a code-output prediction challenge that tests participants’ ability to read, understand, and trace code to identify the correct output. The questions will be based on basic C, C++, Python, and HTML, making the event accessible to participants with fundamental programming knowledge. Each question will have four answer options, and team members can discuss the question before selecting their final answer.

Team (Maximum 4 members) • To Be Announced on Spot • CLASS ROOM NO:317
Event Coordinators (Tap to Call)

Prompt War

TECHNICAL

Prompt War is an image recreation challenge where participants describe a reference image using only words and use an AI image generator to recreate it as closely as possible. The event tests how well participants can observe, analyze, and communicate visual details through text alone. A surprise constraint is introduced for the second image, pushing everyone to think more creatively about how they build their prompts.

Individual Participation • 35 Minutes Total • CP LAB II / CLASS ROOM NO:320
Event Coordinators (Tap to Call)

NON-TECHNICAL EVENTS

2 Events

Chess Arena

NON-TECHNICAL

Chess Arena is an individual chess tournament where participants go through preliminary rounds, knockout matches, and a final to determine the champion. Every match runs on a 10-minute time control so the pace stays sharp and every decision counts. The final match is projected live on screen with light commentary so the entire room can follow along.

Individual Participation • 10 Minutes per Match • CLASS ROOM NO:317
Event Coordinators (Tap to Call)

Movie Mania

NON-TECHNICAL

Movie Mania is a team quiz event built across three rounds of movie and song identification using picture clues, frame sequences, and reversed audio. Teams compete to score points across all three rounds and a steal mechanic keeps every question alive even after one team gets it wrong. It is built to be just as entertaining for the crowd watching as it is for the teams on the floor.

Team (Maximum 4 members) • Approximately 50 Minutes • CLASS ROOM NO:317/320
Event Coordinators (Tap to Call)
Single Pass · All Events Included

Ready to Compete in Computer Science & Engineering?

Registration gives you full access to all technical & non-technical events, certificate, and complimentary lunch.

Register for Events ➔

GENERAL SYMPOSIUM GUIDELINES

Essential instructions for all registered participants attending VIYUGAM 2K26. Please review carefully to ensure seamless participation.

All participants must bring their own valid college ID cards.

Participants must carry essential articles (pen drive, standees, poster, laptops, prototypes or models) for their respective events.

Participants must abide by the final decision given by the jury panel.

All participants must follow the rules and regulations; any kind of misbehaviour, malpractice, or disruptive behaviour will result in cancellation of participation and immediate disqualification.

Lunch and appetizers will be provided to all registered participants.

Participants must register before the event begins and report to the venue on time.

Event-specific equipment, software, time limits, and participation formats will be announced by coordinators before each round.

Participants are responsible for following the rules and instructions announced before each round.