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Blind Build

See the Problem. Guide the Solution. A communication-driven build challenge where one team member, the Guide, holds the problem statement and must relay it accurately to the Builders, who develop the solution without ever seeing the brief.

Format / Team Team (one Guide plus multiple Builders)
Duration To be announced
Venue 📍 Computer Lab

CHALLENGE STAGES

STAGE 1

Stage 1 — Team Formation

One participant from each team is assigned as the Guide, and the remaining participants act as Builders in separate designated areas.

STAGE 2

Stage 2 — Problem Distribution

The Guide receives the complete problem brief. Builders work on designated laptops without seeing the statement, and the Guide cannot see the code.

STAGE 3

Stage 3 — Communication

The Guide explains the requirements to the Builders verbally. Builders may ask questions, but the Guide cannot write or inspect code directly.

RULES AND REGULATIONS

  • Each team must consist of one Guide and multiple Builders.
  • The Guide is the only team member allowed to view the complete problem statement.
  • Builders must never be shown the original problem statement directly.
  • The Guide must not see the Builders’ screen, code, or project at any point.
  • The only permitted connection between the Guide and Builders is verbal communication.
  • The team must understand and develop the solution entirely through effective communication.

SCORING AND EVALUATION

  • Accuracy of implemented solution against original hidden problem statement.
  • Effective communication and teamwork score.

GENERAL SYMPOSIUM GUIDELINES

Essential instructions for all registered participants attending VIYUGAM 2K26. Please review carefully to ensure seamless participation.

All participants must bring their own valid college ID cards.

Participants must carry essential articles (pen drive, standees, poster, laptops, prototypes or models) for their respective events.

Participants must abide by the final decision given by the jury panel.

All participants must follow the rules and regulations; any kind of misbehaviour, malpractice, or disruptive behaviour will result in cancellation of participation and immediate disqualification.

Lunch and appetizers will be provided to all registered participants.

Participants must register before the event begins and report to the venue on time.

Event-specific equipment, software, time limits, and participation formats will be announced by coordinators before each round.

Participants are responsible for following the rules and instructions announced before each round.